
Success Game was one of the five projects with a positive socio-environmental impact selected to accompany its planning within the framework of the 1st Mentoring of Impact Projects of the United Nations Global Compact Chair.
The executive program adds, in its seventeenth edition, the possibility of presenting projects and receiving mentoring to encourage the implementation of ideas that are sometimes so difficult to capture and implement. What is a positive socio-environmental impact project? Know a social, environmental or governance problem and look for a proposal that will provide a positive impact in response to the initial problem. Of the more than 130 students, 14 projects were presented and 5 were selected according to pre-established criteria: Success Game (DACTA, Argentina); Living Amazon (SAFI Fortress, Bolivia); Sewing Rows (Bodegas Norton, Argentina); Health to Water (Habitat for Humanity, Paraguay); and Calculating Our Carbon Footprint (Scania, Argentina).